C APITOLO 4 - SETTIMANA INSPIRATIONAL - FONTI E LINKS ----------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ Robert Pratten * John Truby, The Anatomy of Story * Jesse Schell, The Art of Game Design: A Book of Lenses * Mark JP Wolf, Building Imaginary Worlds: The Theory and History of Subcreation * Markus Montola, Pervasive Games, Theory and Design: Experiences on the Boundary Between Life and Play * Avi Savar, Content to Commerce: Engaging Consumers Across Paid, Owned, and Earned Channels * Jonah Sachs, Winning the Story Wars * Henry Jenkins et al, Spreadable Media White Paper: http://educat.dsm.usb.ve/wp-content/uploads/2010/11/Spreadability.pdf. * James T Raydel, Shuffle#2: Poker Face (fiction) * Kate Atkinson, Life After Life (fiction) * Janet Murray, Inventing the Medium: Principles of Interaction Design ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ -------------------------j----------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ Prof. Dr. Jan Distelmeyer * David Bordwell / Janet Staiger / Kristin Thompson: The Classical Hollywood Cinema: Film Style and Mode of Production to 1960, London, 1985 * André Bazin: What Is Cinema? (Vol. 1 + 2), Berkeley & Los Angeles, 2004 * Man with a Movie Camera (UDSSR, 1929, Dziga Vertov) - http://www.youtube.com/watch?v=I8xOP4Yx__w&__hstc=162494947.9fbb5382164e814158e2f615da1a12f3.1381189290553.1385054560438.1385141345986.14&__hssc=162494947.4.1385141345986&__hsfp=2365803345 * Manovich, Lev: The Language of New Media, Cambridge, 2001 - **DOWNLOAD LINK → ** http://www.manovich.net/LNM/Manovich.pdf * Mark J.P. Wolf / Bernard Perron (Ed.): The Video Game Theory Reader, New York & London, 2003 * Geoff King / Tanya Krzywinska (Ed.): ScreenPlay: cinema/videogames/interfaces, London & New York, 2002 ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ Michael Straeubig * Salen, Katie and Zimmerman, Eric. Rules of Play: Game Design Fundamentals. MIT Press. 2003 * Hofstadter, Douglas. Gödel, Escher, Bach: an Eternal Golden Braid. The Perseus Books Group. (1979) * Gibson, William. Neuromancer. HarperVoyager. 1995 * Pulse Entertainment. Bad Mojo Redux. Got Game Entertainment/Xider Games. 2004 (Mac/Win) ESRB Rating. * Brancato, John D. & Ferris, Michael. The Game. David Fincher (Dir.). PolyGram Film Entertainment. USA. 1997 / Michael Douglas Sean Penn (Actors) ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ Mark Wachholz » Hill, Geoffrey. Illuminating shadows: the mythic power of film. Shambhala. 1992 » Gottschall, Jonathan. THE STORYTELLING ANIMAL: How Stories Make Us Human. Illustrated. 248 pp. Houghton Mifflin Harcourt. 2012 Jonathan Gottschall's website about the book → http://jonathangottschall.com/about-the-book/ An interview with the author→ http://www.pbs.org/newshour/art/blog/2012/06/the-storytelling-animal.html » Boyd, Brian. On the Origin of Stories: Evolution, Cognition, and Fiction. Harvard University Press. 2010 More info on publisher's site → http://www.hup.harvard.edu/catalog.php?isbn=9780674057111 » Phillips, Melanie Anne & Huntley, Chris. Dramatica: A New Theory of Story, 4th Ed. Screenplay Systems Incorporated. 2001 Dramatica **DOWNLOAD LINK → ** http://dramatica.com/resources/assets/dramatica-theory-book.pdf This link doesn't work for me If its your case too, try http://dramatica.com/downloads ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ Maria Grau Stenzel * Gladwell, Malcolm. The Tipping Point: How Little Things Can Make a Big Difference. Little Brown. 2000 * Barabási, Albert-László and Frangos, Jennifer. Linked. Perseus Books. 2002. * Bernardo, Nuno. The Producers Guide to Transmedia: How to Develop, Fund, Produce and Distribute Compelling Stories Across Multiple Platform. beActive Books. 2011 ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ Prof. Dr. Hans-Christoph Hobohm French Structuralism and poststructuralist literary theory * Propp, V. Ja (1970): Morphologie du conte. Suivi de Les transformations des contes merveilleux et de E. Meralétinski, l'étude structurale et typologique du conte. Paris: Seuil (Poétique, 12). * Barthes, Roland (1973): Plaisir du texte. Paris: Le Seuil. * Genette, Gérard (1990): Einführung in den Architext. Übers. v. J.-P. Dubost, G.Febel, H.-Ch.Hobohm, U.Pfau. Stuttgart: Legueil. [Introduction à l'architexte, 1979] * Genette, Gérard (1983): Nouveau discours du récit. Paris: Editions du Seuil (Collection Poétique). * Genette, Gérard (1989): Der Paratext. Das Buch vom Beiwerk des Buches. Frankfurt/M.: Campus. [Seuils, Ed. du Seuil, Paris 1987] Literature * Queneau, Raymond (1961): Cent mille milliards de poèmes. Paris: Gallimard. * Plissart, Marie-Françoise; Derrida, Jacques (1985): Droit de regards ; Suivi d'une lecture de Jacques Derrida. Paris: Editions de Minuit. [reprint. 2010] Phenomenology * Schapp, Wilhelm (2012): In Geschichten verstrickt: Zum Sein von Mensch und Ding. 5., Auflage 2012.: Klostermann. [1.Aufl. 1953] * Ong, Walter J. (2009): Orality and literacy. The technologizing of the word. Reprinted. London: Routledge (New accents) [1st.ed. 1988]. * Gottschall, Jonathan (2012): The storytelling animal. How stories make us human. Boston: Houghton Mifflin Harcourt. Knowledge Management * Brown, John Seely; Duguid, Paul (2000): The Social Life of Information. Boston: Harvard Business School Press. * Nonaka, Ikujiro; Takeuchi, H. (1995): The Knowledge Creating Company. Oxford: University Press. * Nonaka, Ikujiro; Konno, Noboru (1998): The Concept of "ba": Buildung a Foundation of Knowledge Creation. In: California Management Review 40 (3), S. 40-54. Society * Han, Pyŏng-ch'ŏl (2010): Müdigkeitsgesellschaft. Berlin: Matthes & Seitz. * Han, Pyŏng-ch'ŏl (2012): Transparenzgesellschaft. Berlin: Matthes & Seitz. * Han, Pyŏng-ch'ŏl (2013): Im Schwarm. Ansichten des Digitalen. Berlin: Matthes & Seitz. Library Science * Weinberger, David (2008): Everything is miscellaneous. The power of the new digital disorder. Godalming: Henry Holt; Melia. * Weinberger, David (1999): Knowledge Narratives. In: Journal of the Hyperlinked Organisation (February 5). Online verfügbar unter http://www.hyperorg.com/backissues/joho-feb5-99.html#narratives. * Krajewski, Markus (2011): Paper machines. About cards & catalogs, 1548-1929. Cambridge, Mass: MIT Press (History and foundations of information science). [Zettelwirtschaft, Die Geburt der Kartei aus den Geiste der Bibliothek, 2002] Other * Salen, Katie and Zimmerman, Eric. Rules of Play: Game Design Fundamentals. MIT Press. 2003 * Hofstadter, Douglas. Gödel, Escher, Bach: an Eternal Golden Braid. The Perseus Books Group. (1979) * » Read online: http://www.scribd.com/doc/6457786/Godel-Escher-Bach-by-Douglas-R-Hofstadter- * Gibson, William. Neuromancer. HarperVoyager. 1995 * Pulse Entertainment. Bad Mojo Redux. Got Game Entertainment/Xider Games. 2004 (Mac/Win) ESRB Rating. * » Game details: http://www.gameboomers.com/reviews/Bb/BadMojoInferno.htm * Brancato, John D. & Ferris, Michael. The Game. David Fincher (Dir.). PolyGram Film Entertainment. USA. 1997 / Michael Douglas Sean Penn (Actors). IMDb entry: http://www.imdb.com/title/tt0119174/ » Hill, Geoffrey. Illuminating shadows: the mythic power of film. Shambhala. 1992 » Gottschall, Jonathan. THE STORYTELLING ANIMAL: How Stories Make Us Human. Illustrated. 248 pp. Houghton Mifflin Harcourt. 2012 Jonathan Gottschall's website about the book → http://jonathangottschall.com/about-the-book/ An interview with the author→ http://www.pbs.org/newshour/art/blog/2012/06/the-storytelling-animal.html » Boyd, Brian. On the Origin of Stories: Evolution, Cognition, and Fiction. Harvard University Press. 2010 More info on publisher's site → http://www.hup.harvard.edu/catalog.php?isbn=9780674057111 » Phillips, Melanie Anne & Huntley, Chris. Dramatica: A New Theory of Story, 4th Ed. Screenplay Systems Incorporated. 2001 Dramatica **DOWNLOAD LINK → ** http://dramatica.com/resources/assets/dramatica-theory-book.pdf