==Simulation in health education== ===Monica Peddle, La Trobe University=== 'Mask' education - expert in the room who knows what the student needs to take from the interaction. Engage learners in simulation activities. Research now showing increased learning outcomes. Learning through simulation can: -Develop foundational skills -Identify own learning needs Role Play: Important to have script and planned, well designed activity. A way of teaching Technical and Non-technical skills rolled into Procedural Skills. Where might simulation fit in the curriculum ? Think about simulator and approach to simulation. Challenges: Labour intensive and high cost in set up ; Only educate in small groups; Spaces and equipment access issues. Emphasis on validation of learning: certification of competence Many virtual based resources being developed - very targeted approaches. Q: Objective Structured Clinical Examinations (OSCES) common in medicine - research on effective role play based learning using students, highly scripted, and students very engaged. M: Engagement much higher with 'mask' patient as expert and experienced. ==Digital assessment== ===Cathy Gunn, Head of Elearning Group, Centre for Learning and Research in Higher Education, University of Auckland.=== University of Auckland has been innovative in digital space for some time with own LMS - sparked creativity; half learning tools developed in house; some purchased. Productivity Large organisation (1500 students), marking workloads huge and students not happy with assessment and feedback, staff also dissatisfied. How can technology help? Grademark - Turnitin Voice comments can be added. Students will pick up on this. Lecture/tutorial model - not meeting needs. Peerwise tool - MCQ - students write questions, rate each other. Item bank of questions generated. Catalyst for learning and modelling standards. Peer feedback productive. Authentic tasks - write about things but also how information can be used in real situations. Student generated resources. Assessment for learning as a catalyst. Beyond the lone enthusiast - how to find time and take ideas forward. Shirley Alexander - (fnd link) Flexible and reuseable ; Networks for sharing learning; tools New strategy univeristy managament - how much do they realise how that will filter down? New capabilities and challenges - how to implement and operationalise? Rules in institutions out of step with how young people operate online - new rules needed ? Tensions - accreditation and economic models not working. Students come out of university with huge levels of debt that changes their life choices. Assessment a catalyst for learning as well as a measure. Employers encouraged to use authentic tasks rather than paper based testing. ==Student centred rich media assessment== ===Alexander Hayes, INSPIRE Centre, University of Canberra=== TAFE sector uses mobile technologies for students gathering their own evidence and putting into portfolio. Emerging technologies - Google glass. Body worn video and capture for purpose. Alternatives to traditional approaches : Bring your own device, mapped for assessment. Strategic engagement - student generated content - gathered, aggregated, distributed on social networks. http://alexanderhayes.com/about/ Body worn technologies Inspire Centre Blog